Course-Num-Sect(Reg#) Title
|
Class Meeting Information
| Faculty |
Loc Credits
|
Start/End Date
|
Co-req Sections
|
Class Features
| Links |
| GAME-1302
Interact Storyboarding | Richland College [RLC] |
GAME-1302-8501 (715188) Interact Storyboarding |
| T252 |
| LEC |
| | R |
| 5:40 PM |
| 7:35 PM | | T252 |
| LAB |
| | R |
| 7:40 PM |
| 9:30 PM |
|
Dunning, Deborah
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: In-depth coverage of storyboarding for development of
games and simulations/ Reqd: 2 additional weekly lab hrs. |
|
| GAME-1303
Intro to Game Dsgn/Development | Richland College [RLC] |
GAME-1303-8001 (715196) Intro to Game Dsgn/Development |
| T250 |
| LEC |
| | T R |
| 12:00 PM |
| 12:55 PM | | T250 |
| LAB |
| | T R |
| 1:00 PM |
| 2:25 PM |
|
Smith, Russell
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Simulation, level design, storytelling, digital sound,
concept and character design for games/ Reqd: 1 additional weekly
lab hr. |
|
GAME-1303-8501 (715201) Intro to Game Dsgn/Development |
| T250 |
| LEC |
| | W |
| 5:40 PM |
| 7:35 PM | | T250 |
| LAB |
| | W |
| 7:40 PM |
| 9:30 PM |
|
Smith, Russell
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Simulation, level design, storytelling, digital sound,
concept and character design for games/ Reqd: 2 additional weekly
lab hrs. |
|
| GAME-1304
Level Design | Richland College [RLC] |
GAME-1304-8001 (715205) Level Design |
| T250 |
| LEC |
| | M W |
| 2:15 PM |
| 3:10 PM | | T250 |
| LAB |
| | M W |
| 3:15 PM |
| 4:40 PM |
|
Villapando, Arvin
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Hands-on experience with Unreal Tournament Game Engine
with its native editing system, texture create asset files and
static mesh design/ Reqd: 1 additional weekly lab hr/ PreReq:
GAME 1303 or instructor approval. |
|
GAME-1304-8501 (715209) Level Design |
| T250 |
| LEC |
| | T |
| 5:40 PM |
| 7:35 PM | | T250 |
| LAB |
| | T |
| 7:40 PM |
| 9:30 PM |
|
Villapando, Arvin
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Hands-on experience with Unreal Tournament Game Engine
with its native editing system, texture create asset files and
static mesh design/ Reqd: 2 additional weekly lab hrs/ PreReq:
GAME 1303 or instructor approval. |
|
| GAME-1309
Intro to Animation Pgm | Richland College [RLC] |
GAME-1309-8300 (737904) Intro to Animation Pgm |
| SCOCL |
| LEC |
| | M T W R F |
| |
| | | SCOCL |
| LAB |
| | M T W R F |
| |
| |
|
Van Horn, Bruce
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
Self Paced
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| GAME-1403
Intro to Game Design/Develop | El Centro College [ECC] |
| This is the first course in the Video Game course of study.
Introduction to video gaming industry. Explore current market
and develop 3D games utilizing open source and 3D graphic tools.
Schedule 4 additional hours per week for lab work. May be used
and IT elective. |
|
GAME-1403-5001 (709992) Intro to Game Design/Develop |
| B268 |
| LEC |
| | M W |
| 12:35 PM |
| 2:00 PM | | B267 |
| LAB |
| | M W |
| |
| |
|
Spiegel, Harold
Vita
|
ECC 4 |
8/29/11 12/15/11 |
|
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
GAME-1403-5000 (709991) Intro to Game Design/Develop |
|
|
ECC 4 |
8/29/11 12/15/11 |
|
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | This is the first course in the Video Game course of study.
Introduction to video gaming industry. Explore current market
and develop 3D games utilizing open source and 3D graphic tools.
Schedule 4 additional hours per week for lab work. May be used
and IT elective. |
|
| GAME-1409
Intro to Animation Pgm | El Centro College [ECC] |
| This is the second course in the Video Game course of study.
Students focus on 2D & 3D development applying creations to game
environment. Preq: GAME 1403 or instructor consent. May be used
as an IT elective. |
|
GAME-1409-5001 (710000) Intro to Animation Pgm |
| B266 |
| LEC |
| | T R |
| 11:00 AM |
| 12:20 PM | | B267 |
| LAB |
| | T R |
| |
| |
|
Spiegel, Harold
Vita
|
ECC 4 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
GAME-1409-5000 (709995) Intro to Animation Pgm |
|
|
ECC 4 |
8/29/11 12/15/11 |
|
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | This is the second course in the Video Game course of study.
Students focus on 2D & 3D development applying creations to game
environment. Preq: GAME 1403 or instructor consent. May be used
as an IT elective. |
|
| GAME-1409
Intro to Animation Pgm | Mountain View College [MVC] |
GAME-1409-6400 (710569) Intro to Animation Pgm |
| INET |
| INET |
| | M T W R F S U |
| |
| | | INET |
| LAB |
| | M T W R F S U |
| |
| |
|
Mikelk, Terris
Vita
|
MVC 4 |
8/29/11 12/15/11 |
|
eCampus
Internet Based
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | This course is concurrent with ITSE 1429. Course documents and
instructions must be accessed at http://ecampus.dcccd.edu the
first day of class.
|
|
| GAME-1409
Intro to Animation Pgm | Dallas TeleCollege [DTC] |
GAME-1409-9000 (724232) Intro to Animation Pgm |
| INET |
| INET |
| | M T W R F S U |
| |
| | | INET |
| LAB |
| | M T W R F S U |
| |
| |
|
Mikelk, Terris
Vita
|
DTC/MVC 4 |
8/29/11 12/15/11 |
|
eCampus
Internet Based
Class Request Form
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| GAME-1494
Motion Capture | El Centro College [ECC] |
| Motion Capture is the process of recording actions from human
actors and translating that movement onto a digital model. It is
used in gaming, military, enhtertainment, sports, and medical
applications. In this course, students will learn equipment
components, setup, calibration, and implementation of capturing
human movement. |
|
GAME-1494-5001 (710006) Motion Capture |
| B266 |
| LEC |
| | T R |
| 12:30 PM |
| 1:50 PM | | B267 |
| LAB |
| | T R |
| |
| |
|
Spiegel, Harold
Vita
|
ECC 4 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
GAME-1494-5000 (710002) Motion Capture |
|
|
ECC 4 |
8/29/11 12/15/11 |
|
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Motion Capture is the process of recording actions from human
actors and translating that movement onto a digital model. It is
used in gaming, military, enhtertainment, sports, and medical
applications. In this course, students will learn equipment
components, setup, calibration, and implementation of capturing
human movement. |
|
| GAME-2332
Project Development I | Richland College [RLC] |
GAME-2332-8250 (715222) Project Development I |
| T250 |
| LEC |
| | F |
| 9:00 AM |
| 10:55 AM | | T250 |
| LAB |
| | F |
| 11:00 AM |
| 12:50 PM |
|
Smith, Russell
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Concept art/asset creation for game design/ Reqd: 2
additional weekly lab hrs/ Note: Concurrent with GAME 2334.8250
and GAME 2359.8250. |
|
GAME-2332-8251 (715252) Project Development I |
| T250 |
| LEC |
| | F |
| 1:00 PM |
| 2:05 PM | | T250 |
| LAB |
| | F |
| 2:10 PM |
| 4:50 PM |
|
Compton, Ethan
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Game design/ Reqd: 2 additional weekly lab hrs/ PreReq:
Program coordinator or instructor approval/ Note: Concurrent with
GAME 2334.8251 and GAME 2359.8251. |
|
| GAME-2334
Project Development II | Richland College [RLC] |
GAME-2334-8250 (715265) Project Development II |
| T250 |
| LEC |
| | F |
| 9:00 AM |
| 10:55 AM | | T250 |
| LAB |
| | F |
| 11:00 AM |
| 12:50 PM |
|
Smith, Russell
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Concept art/asset creation for game design/ Reqd: 2
additional weekly lab hrs/ PreReq: GAME 2332 or instructor
approval/ Note: Concurrent with GAME 2332.8250 and GAME
2359.8250. |
|
GAME-2334-8251 (715268) Project Development II |
| T250 |
| LEC |
| | F |
| 1:00 PM |
| 2:05 PM | | T250 |
| LAB |
| | F |
| 2:10 PM |
| 4:50 PM |
|
Compton, Ethan
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Game design/ Reqd: 2 additional weekly lab hrs/ PreReq:
GAME 2332 or instructor approval/ Note: Concurrent with GAME
2332.8251 and GAME 2359.8251. |
|
| GAME-2336
Lighting, Shading, & Texture | Richland College [RLC] |
GAME-2336-8001 (715278) Lighting, Shading, & Texture |
| T250 |
| LEC |
| | T R |
| 9:05 AM |
| 10:00 AM | | T250 |
| LAB |
| | T R |
| 10:05 AM |
| 11:30 AM |
|
Li, Pei
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Lighting, shading, and texture painting for 3-D models
using digital painting techniques/ Reqd: 2 additional weekly lab
hrs. |
|
| GAME-2341
Game Scripting | Richland College [RLC] |
GAME-2341-8501 (715281) Game Scripting |
| T252 |
| LEC |
| | T |
| 5:40 PM |
| 7:35 PM | | T252 |
| LAB |
| | T |
| 7:40 PM |
| 9:30 PM |
|
Van Horn, Bruce
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Web-based game development using Flash ActionScript. Some
programming skills needed/ Reqd: 2 additional weekly lab hrs/
PreReq: ARTV 1303/ Note: Concurrent with IMED 1345.8501. |
|
| GAME-2359
Game/Simulation Group Project | Richland College [RLC] |
GAME-2359-8250 (715284) Game/Simulation Group Project |
| T250 |
| LEC |
| | F |
| 9:00 AM |
| 10:55 AM | | T250 |
| LAB |
| | F |
| 11:00 AM |
| 12:50 PM |
|
Smith, Russell
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Concept art/asset creation for game design/ Reqd: 2
additional weekly lab hrs/ PreReq: GAME 2332, GAME 2334, and
instructor approval/ Note: Concurrent with GAME 2332.8250 and
GAME 2334.8250. |
|
GAME-2359-8251 (715287) Game/Simulation Group Project |
| T250 |
| LEC |
| | F |
| 1:00 PM |
| 2:05 PM | | T250 |
| LAB |
| | F |
| 2:10 PM |
| 4:50 PM |
|
Compton, Ethan
Vita
|
RLC 3 |
8/29/11 12/15/11 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| | Topic: Game design/ Reqd: 2 additional weekly lab hrs/ PreReq:
GAME 2332, GAME 2334 and instructor approval/ Note: Concurrent
with GAME 2332.8251 and GAME 2334.8251. |
|