Course-Num-Sect(Reg#) Title
|
Class Meeting Information
| Faculty |
Loc Credits
|
Start/End Date
|
Co-req Sections
|
Class Features
| Links |
GAME-1302
Interact Storyboarding | Richland College [RLC] |
GAME-1302-81001 (981924) Interact Storyboarding |
T248 |
| LEC |
| M W |
| 2:15 PM |
| 3:10 PM | T248 |
| LAB |
| M W |
| 3:15 PM |
| 4:40 PM |
|
Barnes, Bruce
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Learning time-based media/film
language/design/composition methods, doing some viz def
development,and applying to storyboards/ Reqd: 1 additional
weekly lab hr. |
|
GAME-1303
Intro to Game Dsgn/Development | Richland College [RLC] |
GAME-1303-81001 (981930) Intro to Game Dsgn/Development |
T250 |
| LEC |
| T R |
| 12:30 PM |
| 1:25 PM | T250 |
| LAB |
| T R |
| 1:30 PM |
| 2:55 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Hands on with game industry skills such as Character
Animation, 3D Modeling & Texturing, Character Rigging, Level
Design, Programming, Photoshop Techniques, and writing a Game
Design Document/ Reqd: 1 additional weekly lab hr. |
|
GAME-1303-81501 (981933) Intro to Game Dsgn/Development |
T250 |
| LEC |
| W |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| W |
| 7:40 PM |
| 9:30 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Hands on with game industry skills such as Character
Animation, 3D Modeling & Texturing, Character Rigging, Level
Design, Programming, Photoshop Techniques, and writing a Game
Design Document/ Reqd: 2 additional weekly lab hrs. |
|
GAME-1304
Level Design | Richland College [RLC] |
GAME-1304-81001 (981936) Level Design |
T250 |
| LEC |
| M W |
| 2:15 PM |
| 3:10 PM | T250 |
| LAB |
| M W |
| 3:15 PM |
| 4:40 PM |
|
Carter, Joshua
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Introduction to tools and concepts used to create levels
for games using Unity3d. Students will learn how to plan,
prototype, and build immersive game levels/ Reqd: 1 additional
weekly lab hr/ PreReq: GAME-1303 or instructor approval. |
|
GAME-1343
Game/Simulation Pgm I | Richland College [RLC] |
GAME-1343-81001 (981946) Game/Simulation Pgm I |
T250 |
| LEC |
| T R |
| 9:20 AM |
| 10:20 AM | T250 |
| LAB |
| T R |
| 10:25 AM |
| 11:55 AM |
|
Dao, Daniel
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Project-based course using MonoDevelopment editor with C#
with Unity game engine in PC platform. Basic programming
concepts include variables & functions, industry conventions &
syntax of writing code/ Reqd: 1 additional weekly lab hr/ Note:
Cross-listed with GAME-1359-81001, IMED-1345-81001, &
IMED-2345-81001. |
|
GAME-1343-81501 (981955) Game/Simulation Pgm I |
T250 |
| LEC |
| M |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| M |
| 7:40 PM |
| 9:30 PM |
|
Van Horn, Bruce
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Learn fundamentals & game software development using C#
language/ Reqd: 2 additional weekly lab hrs/ PreReq: Some
programming experience required/ Note: Cross-listed with
IMED-1345-81501. |
|
GAME-1359
Game/Simulation Pgm II | Richland College [RLC] |
GAME-1359-81001 (981960) Game/Simulation Pgm II |
T250 |
| LEC |
| T R |
| 9:20 AM |
| 10:20 AM | T250 |
| LAB |
| T R |
| 10:25 AM |
| 11:55 AM |
|
Dao, Daniel
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Using MonoDevelopment editor with C# with Unity game
engine. Advanced programming concepts include transform
functions of non-rigid body objects, LookAt function, use
Destroy() function to remove Game Objects & Components at
runtime/ Reqd: 1 additional weekly lab hr/ Note: Cross-listed
with GAME-1343-81001, IMED-1345-81001 & IMED-2345-81001. |
|
GAME-1394
Character Rigging | Richland College [RLC] |
GAME-1394-81001 (986446) Character Rigging |
T250 |
| LEC |
| M W |
| 11:35 AM |
| 12:30 PM | T250 |
| LAB |
| M W |
| 12:35 PM |
| 2:10 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Creating bone structure and inverse/forward kinematics
for 3D character animation/ Reqd: 1 additional weekly lab hr. |
|
GAME-1394-81501 (981984) Intro to Concept Art |
T248 |
| LEC |
| T |
| 5:40 PM |
| 7:35 PM | T248 |
| LAB |
| T |
| 7:40 PM |
| 9:30 PM |
|
Lilly, Eliott
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Learning concept art for video games with emphasis on
characters, environments & all other aspects of production
needing conceptual art support/ Reqd: 2 additional weekly lab
hrs/ Note: Cross-listed with GAME-1394-81502. |
|
GAME-1394-81502 (988607) Concept Art II |
T248 |
| LEC |
| T |
| 5:40 PM |
| 7:35 PM | T248 |
| LAB |
| T |
| 7:40 PM |
| 9:30 PM |
|
Lilly, Eliott
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Advanced concept art techniques for video games, building
on skills learned in Concept Art I/ Reqd: 2 additional weekly
lab hrs/ Note: Cross-listed with GAME-1394-81501. |
|
GAME-1394-81250 (986457) Level Design II |
T250 |
| LEC |
| F |
| 6:00 PM |
| 7:55 PM | T250 |
| LAB |
| F |
| 8:00 PM |
| 10:00 PM |
|
Carter, Joshua
Vita
|
RLC 3 |
9/11/15 12/11/15 (14 weeks) |
|
eCampus Flex Term Sept.
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Delivery: Flex Term meets Fridays, 9/11-12/11. No class 11/27/
Topic: Advanced Unity 3d techniques & tools for building
detailed immersive game levels/ Reqd: 2 additional weekly lab
hrs. |
|
GAME-2325
3D Animation II Char Setup | Richland College [RLC] |
GAME-2325-81400 (981994) 3D Animation II Char Setup |
INET |
| INET |
| M T W R F S U |
| |
| | INET |
| LAB |
| M T W R F S U |
| |
| |
|
Hadley, Dia
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
Internet Based
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Delivery: Online. No on-campus meetings/ Topic: Advanced 3D
animation techniques including Acting, Lip Sync, Pose to Pose, &
more/ Reqd: Log on to http://ecampus.dcccd.edu |
|
GAME-2332
Project Development I | Richland College [RLC] |
GAME-2332-81250 (982004) Project Development I |
T250 |
| LEC |
| F |
| 8:00 AM |
| 10:55 AM | T250 |
| LAB |
| F |
| 11:00 AM |
| 12:50 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Producing a game with entire class as one team using
Unity 3D Engine/ Reqd: 2 additional weekly lab hrs/ Note: No
class 11/27. Cross-listed with GAME-2334-81250 & GAME-2359-81250. |
|
GAME-2334
Project Development II | Richland College [RLC] |
GAME-2334-81250 (982036) Project Development II |
T250 |
| LEC |
| F |
| 9:00 AM |
| 10:55 AM | T250 |
| LAB |
| F |
| 11:00 AM |
| 12:50 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Producing a game with entire class as one team using
Unity 3D Engine/ Reqd: 2 additional weekly lab hrs/ PreReq:
GAME-2332 or instructor approval/ Note: No class 11/27.
Cross-listed with GAME-2332-81250 & GAME-2359-81250. |
|
GAME-2336
Lighting, Shading, & Texture | Richland College [RLC] |
GAME-2336-81501 (982049) Lighting, Shading, & Texture |
T250 |
| LEC |
| T |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| T |
| 7:40 PM |
| 9:30 PM |
|
Briggs, Chad
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Lighting, shading & texture painting for 3-D
ActionScript. Some programming models using digital painting
techniques/ Reqd: 2 additional weekly lab hrs. |
|
GAME-2341
Game Scripting | Richland College [RLC] |
GAME-2341-81502 (1004757) Game Scripting |
T250 |
| LEC |
| M |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| M |
| 7:40 PM |
| 9:30 PM |
|
Van Horn, Bruce
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Applied game software development using Unity 3D game
engine and C# language/ Reqd: 2 additional weekly lab hrs/
PreReq: Some programming experience required/ Note: Cross-listed
with IMED-2345-81502. |
|
GAME-2359
Game/Simulation Group Project | Richland College [RLC] |
GAME-2359-81250 (982060) Game/Simulation Group Project |
T250 |
| LEC |
| F |
| 9:00 AM |
| 10:55 AM | T250 |
| LAB |
| F |
| 11:00 AM |
| 12:50 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
8/31/15 12/17/15 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Producing a game with entire class as one team using
Unity 3D Engine/ Reqd: 2 additional weekly lab hrs/ PreReq:
GAME-2332, GAME-2334 & instructor approval/ Note: No class
11/27. Cross-listed with GAME-2332-81250 & GAME-2334-81250. |
|