Richland College  Fall 2015 Credit - GAME

 

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Night classes listed in shaded color
Controlled enrollment classes listed in shaded color
Course-Num-Sect(Reg#)
Title
Class Meeting
Information
Faculty Loc
Credits
Start/End
Date
Co-req
Sections
Class
Features
GAME-1302  Interact StoryboardingRichland College [RLC]
GAME-1302-81001 (981924)
Interact Storyboarding
T248   LEC  
M W   2:15 PM   3:10 PM
T248   LAB  
M W   3:15 PM   4:40 PM
Barnes, Bruce  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Learning time-based media/film language/design/composition methods, doing some viz def development,and applying to storyboards/ Reqd: 1 additional weekly lab hr.
GAME-1303  Intro to Game Dsgn/DevelopmentRichland College [RLC]
GAME-1303-81001 (981930)
Intro to Game Dsgn/Development
T250   LEC  
T R   12:30 PM   1:25 PM
T250   LAB  
T R   1:30 PM   2:55 PM
Curra, Christopher  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Hands on with game industry skills such as Character Animation, 3D Modeling & Texturing, Character Rigging, Level Design, Programming, Photoshop Techniques, and writing a Game Design Document/ Reqd: 1 additional weekly lab hr.
GAME-1303-81501 (981933)
Intro to Game Dsgn/Development
T250   LEC  
W   5:40 PM   7:35 PM
T250   LAB  
W   7:40 PM   9:30 PM
Curra, Christopher  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Hands on with game industry skills such as Character Animation, 3D Modeling & Texturing, Character Rigging, Level Design, Programming, Photoshop Techniques, and writing a Game Design Document/ Reqd: 2 additional weekly lab hrs.
GAME-1304  Level DesignRichland College [RLC]
GAME-1304-81001 (981936)
Level Design
T250   LEC  
M W   2:15 PM   3:10 PM
T250   LAB  
M W   3:15 PM   4:40 PM
Carter, Joshua  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Introduction to tools and concepts used to create levels for games using Unity3d. Students will learn how to plan, prototype, and build immersive game levels/ Reqd: 1 additional weekly lab hr/ PreReq: GAME-1303 or instructor approval.
GAME-1343  Game/Simulation Pgm IRichland College [RLC]
GAME-1343-81001 (981946)
Game/Simulation Pgm I
T250   LEC  
T R   9:20 AM   10:20 AM
T250   LAB  
T R   10:25 AM   11:55 AM
Dao, Daniel  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Project-based course using MonoDevelopment editor with C# with Unity game engine in PC platform. Basic programming concepts include variables & functions, industry conventions & syntax of writing code/ Reqd: 1 additional weekly lab hr/ Note: Cross-listed with GAME-1359-81001, IMED-1345-81001, & IMED-2345-81001.
GAME-1343-81501 (981955)
Game/Simulation Pgm I
T250   LEC  
M   5:40 PM   7:35 PM
T250   LAB  
M   7:40 PM   9:30 PM
Van Horn, Bruce  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Learn fundamentals & game software development using C# language/ Reqd: 2 additional weekly lab hrs/ PreReq: Some programming experience required/ Note: Cross-listed with IMED-1345-81501.
GAME-1359  Game/Simulation Pgm IIRichland College [RLC]
GAME-1359-81001 (981960)
Game/Simulation Pgm II
T250   LEC  
T R   9:20 AM   10:20 AM
T250   LAB  
T R   10:25 AM   11:55 AM
Dao, Daniel  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Using MonoDevelopment editor with C# with Unity game engine. Advanced programming concepts include transform functions of non-rigid body objects, LookAt function, use Destroy() function to remove Game Objects & Components at runtime/ Reqd: 1 additional weekly lab hr/ Note: Cross-listed with GAME-1343-81001, IMED-1345-81001 & IMED-2345-81001.
GAME-1394  Character RiggingRichland College [RLC]
GAME-1394-81001 (986446)
Character Rigging
T250   LEC  
M W   11:35 AM   12:30 PM
T250   LAB  
M W   12:35 PM   2:10 PM
Curra, Christopher  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Creating bone structure and inverse/forward kinematics for 3D character animation/ Reqd: 1 additional weekly lab hr.
GAME-1394-81501 (981984)
Intro to Concept Art
T248   LEC  
T   5:40 PM   7:35 PM
T248   LAB  
T   7:40 PM   9:30 PM
Lilly, Eliott  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Learning concept art for video games with emphasis on characters, environments & all other aspects of production needing conceptual art support/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-1394-81502.
GAME-1394-81502 (988607)
Concept Art II
T248   LEC  
T   5:40 PM   7:35 PM
T248   LAB  
T   7:40 PM   9:30 PM
Lilly, Eliott  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Advanced concept art techniques for video games, building on skills learned in Concept Art I/ Reqd: 2 additional weekly lab hrs/ Note: Cross-listed with GAME-1394-81501.
GAME-1394-81250 (986457)
Level Design II
T250   LEC  
F   6:00 PM   7:55 PM
T250   LAB  
F   8:00 PM   10:00 PM
Carter, Joshua  Vita
RLC
3
9/11/15
12/11/15
(14 weeks)
  eCampus
Flex Term Sept.
 
 Delivery: Flex Term meets Fridays, 9/11-12/11. No class 11/27/ Topic: Advanced Unity 3d techniques & tools for building detailed immersive game levels/ Reqd: 2 additional weekly lab hrs.
GAME-2325  3D Animation II Char SetupRichland College [RLC]
GAME-2325-81400 (981994)
3D Animation II Char Setup
INET   INET  
M T W R F S U    
INET   LAB  
M T W R F S U    
Hadley, Dia  Vita
RLC
3
8/31/15
12/17/15
  eCampus
Internet Based
 
 Delivery: Online. No on-campus meetings/ Topic: Advanced 3D animation techniques including Acting, Lip Sync, Pose to Pose, & more/ Reqd: Log on to http://ecampus.dcccd.edu
GAME-2332  Project Development IRichland College [RLC]
GAME-2332-81250 (982004)
Project Development I
T250   LEC  
F   8:00 AM   10:55 AM
T250   LAB  
F   11:00 AM   12:50 PM
Curra, Christopher  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Producing a game with entire class as one team using Unity 3D Engine/ Reqd: 2 additional weekly lab hrs/ Note: No class 11/27. Cross-listed with GAME-2334-81250 & GAME-2359-81250.
GAME-2334  Project Development IIRichland College [RLC]
GAME-2334-81250 (982036)
Project Development II
T250   LEC  
F   9:00 AM   10:55 AM
T250   LAB  
F   11:00 AM   12:50 PM
Curra, Christopher  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Producing a game with entire class as one team using Unity 3D Engine/ Reqd: 2 additional weekly lab hrs/ PreReq: GAME-2332 or instructor approval/ Note: No class 11/27. Cross-listed with GAME-2332-81250 & GAME-2359-81250.
GAME-2336  Lighting, Shading, & TextureRichland College [RLC]
GAME-2336-81501 (982049)
Lighting, Shading, & Texture
T250   LEC  
T   5:40 PM   7:35 PM
T250   LAB  
T   7:40 PM   9:30 PM
Briggs, Chad  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Lighting, shading & texture painting for 3-D ActionScript. Some programming models using digital painting techniques/ Reqd: 2 additional weekly lab hrs.
GAME-2341  Game ScriptingRichland College [RLC]
GAME-2341-81502 (1004757)
Game Scripting
T250   LEC  
M   5:40 PM   7:35 PM
T250   LAB  
M   7:40 PM   9:30 PM
Van Horn, Bruce  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Applied game software development using Unity 3D game engine and C# language/ Reqd: 2 additional weekly lab hrs/ PreReq: Some programming experience required/ Note: Cross-listed with IMED-2345-81502.
GAME-2359  Game/Simulation Group ProjectRichland College [RLC]
GAME-2359-81250 (982060)
Game/Simulation Group Project
T250   LEC  
F   9:00 AM   10:55 AM
T250   LAB  
F   11:00 AM   12:50 PM
Curra, Christopher  Vita
RLC
3
8/31/15
12/17/15
  eCampus
 
 Topic: Producing a game with entire class as one team using Unity 3D Engine/ Reqd: 2 additional weekly lab hrs/ PreReq: GAME-2332, GAME-2334 & instructor approval/ Note: No class 11/27. Cross-listed with GAME-2332-81250 & GAME-2334-81250.
 
 
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