Course-Num-Sect(Reg#) Title
|
Class Meeting Information
| Faculty |
Loc Credits
|
Start/End Date
|
Co-req Sections
|
Class Features
| Links |
GAME-1302
Interact Storyboarding | Richland College [RLC] |
GAME-1302-83501 (1022168) Interact Storyboarding |
T252 |
| LEC |
| T |
| 5:40 PM |
| 7:35 PM | T252 |
| LAB |
| T |
| 7:40 PM |
| 9:30 PM |
|
Briggs, Chad
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Learning time-based media, film language, design and
composition methods, viz def development, and applying to
storyboards/ Reqd: 2 additional weekly lab hrs. |
|
GAME-1303
Intro to Game Dsgn/Development | Richland College [RLC] |
GAME-1303-83001 (1022187) Intro to Game Dsgn/Development |
T250 |
| LEC |
| T R |
| 12:30 PM |
| 1:25 PM | T250 |
| LAB |
| T R |
| 1:30 PM |
| 2:55 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Hands on with game industry skills such as Character
Animation, 3D Modeling & Texturing, Character Rigging, Level
Design, Programming, Photoshop Techniques, and writing a Game
Design Document/ Reqd: 1 additional weekly lab hr. |
|
GAME-1303-83002 (1022188) Intro to Game Dsgn/Development |
T250 |
| LEC |
| T R |
| 3:05 PM |
| 4:30 PM | T250 |
| LAB |
| T R |
| 4:35 PM |
| 5:30 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Hands on with game industry skills such as Character
Animation, 3D Modeling & Texturing, Character Rigging, Level
Design, Programming, Photoshop Techniques, and writing a Game
Design Document/ Reqd: 1 additional weekly lab hr. |
|
GAME-1303-83501 (1022189) Intro to Game Dsgn/Development |
T250 |
| LEC |
| W |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| W |
| 7:40 PM |
| 9:30 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Hands on with game industry skills such as Character
Animation, 3D Modeling & Texturing, Character Rigging, Level
Design, Programming, Photoshop Techniques, and writing a Game
Design Document/ Reqd: 2 additional weekly lab hrs. |
|
GAME-1304
Level Design | Richland College [RLC] |
GAME-1304-83001 (1022192) Level Design |
T250 |
| LEC |
| M W |
| 2:15 PM |
| 3:10 PM | T250 |
| LAB |
| M W |
| 3:15 PM |
| 4:40 PM |
|
Carter, Joshua
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Introduction to tools and concepts used to create levels
for games using Unity3d. Students will learn how to plan,
prototype, and build immersive game levels/ Reqd: 1 additional
weekly lab hr/ PreReq: GAME-1303 or instructor approval/ Note:
Cross-listed with GAME-2304-83001. |
|
GAME-1304-83250 (1022193) Level Design |
T250 |
| LEC |
| F |
| 1:00 PM |
| 3:00 PM | T250 |
| LAB |
| F |
| 3:05 PM |
| 4:55 PM |
|
Carter, Joshua
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Introduction to tools and concepts used to create levels
for games using Unity3d. Students will learn how to plan,
prototype, and build immersive game levels/ Reqd: 2 additional
weekly lab hrs/ PreReq: GAME-1303 or instructor approval/ Note:
No class 2/26, 3/18 & 3/25. Cross-listed with
GAME-2304-83250. |
|
GAME-1370
Concept Art I | Richland College [RLC] |
GAME-1370-83501 (1028667) Concept Art I |
T250 |
| LEC |
| T |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| T |
| 7:40 PM |
| 9:30 PM |
|
Lilly, Eliott
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Learning concept art for video games with emphasis on
characters, environments & all other aspects of production
needing conceptual art support/ Reqd: 2 additional weekly lab
hrs/ Note: Cross-listed with GAME-2370-83501. |
|
GAME-1371
Motion Capture | Richland College [RLC] |
GAME-1371-83501 (1028685) Motion Capture |
T250 |
| LEC |
| M |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| M |
| 7:40 PM |
| 9:30 PM |
|
McKee, Brian
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Techniques to digitize motion, edit sequences & develop
an understanding of simulated motion using Maya & Unity/ Reqd: 2
additional weekly lab hrs. |
|
GAME-1372
Visual Effects Video Games I | Richland College [RLC] |
GAME-1372-83750 (1028689) Visual Effects Video Games I |
T250 |
| LEC |
| F |
| 5:00 PM |
| 6:55 PM | T250 |
| LAB |
| F |
| 7:00 PM |
| 8:55 PM |
|
Konersman, William
Vita
|
RLC 3 |
1/22/16 5/6/16 (16 weeks) |
|
eCampus Flex Term Jan.
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Delivery: Flex Term meets Fridays, 1/22-5/6. No class 3/18 or
3/25/ Topic: Visual Effects (VFX) for games with Maya & Unity
covering Particles, Sprites & more/ Note: Cross-listed with
GAME-2372-83750. |
|
GAME-1373
Objective-C Fundamentals | Richland College [RLC] |
GAME-1373-83501 (1028700) Objective-C Fundamentals |
T255 |
| LEC |
| T |
| 5:40 PM |
| 7:35 PM | T255 |
| LAB |
| T |
| 7:40 PM |
| 9:30 PM |
|
Brzesowsky, Matthias
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Introduction to object-oriented superset of C programming
language for video game use/ Reqd: 2 additional weekly lab hrs. |
|
GAME-1394
2D Flash & Internet Game Dev | El Centro College [ECC] |
GAME-1394-53280 (1010414) 2D Flash & Internet Game Dev |
B235 |
| LEC |
| W |
| 1:25 PM |
| 2:25 PM | B235 |
| LAB |
| W |
| |
| |
|
Bittinger, Donald
Vita
|
ECC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Townview BMC Dual Credit students only |
|
GAME-1403
Intro to Game Design/Develop | El Centro College [ECC] |
GAME-1403-53290 (1049965) Intro to Game Design/Develop |
|
Barnhill, Christopher
Vita
|
ECC 4 |
3/21/16 5/12/16 (8 weeks) |
|
Flex Term Mar.
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| For North Dallas Highschool dual credit students only. |
|
GAME-1403-53291 (1049973) Intro to Game Design/Develop |
|
Rodriguez, Raul
Vita
|
ECC 4 |
3/21/16 5/12/16 (8 weeks) |
|
Flex Term Mar.
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| For North Dallas Highschool dual credit students only. |
|
GAME-1409
Intro to Animation Pgm | El Centro College [ECC] |
GAME-1409-53330 (1021840) 3-D Game Graphics |
B266 |
| LEC |
| T R |
| 9:30 AM |
| 10:50 AM | B266 |
| LAB |
| T R |
| |
| |
|
Spiegel, Harold
Vita
|
ECC 4 |
1/20/16 5/12/16 |
|
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
GAME-1409-53280 (1016334) Intro to Animation Pgm |
B265 |
| LEC |
| T R |
| 1:25 PM |
| 2:25 PM | B265 |
| LAB |
| T R |
| |
| |
|
Rodriguez, Francisco
Vita
|
ECC 4 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| For Townview SBM Dual Credit only |
|
GAME-1409-53281 (1016345) Intro to Animation Pgm |
B268 |
| LEC |
| T R |
| 1:25 PM |
| 2:25 PM | B268 |
| LAB |
| T R |
| |
| |
|
Narvaez, Marcos
Vita
|
ECC 4 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| For Townview SBM Dual Credit only |
|
GAME-1443
Game/Simulation Pgm I | Richland College [RLC] |
GAME-1443-83501 (1022194) Game/Simulation Pgm I |
T252 |
| LEC |
| R |
| 5:40 PM |
| 7:35 PM | T252 |
| LAB |
| R |
| 7:40 PM |
| 9:30 PM |
|
Van Horn, Bruce
Vita
|
RLC 4 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Develop programs/scripts for 3D game engines, including
advanced 3D levels using Unity Game Engine/ Reqd: 2 additional
weekly lab hrs/ Note: Cross-listed with GAME-1459-83501. |
|
GAME-1459
Game/Simulation Pgm II | Richland College [RLC] |
GAME-1459-83501 (1022195) Game/Simulation Pgm II |
T252 |
| LEC |
| R |
| 5:40 PM |
| 7:35 PM | T252 |
| LAB |
| R |
| 7:40 PM |
| 9:30 PM |
|
Van Horn, Bruce
Vita
|
RLC 4 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Develop advanced programs/scripts for 3D game engines,
including advanced 3D levels using Unity Game Engine/ Reqd: 2
additional weekly lab hrs/ Note: Cross-listed with
GAME-1443-83501. |
|
GAME-2304
Level Design II | Richland College [RLC] |
GAME-2304-83001 (1028704) Level Design II |
T250 |
| LEC |
| M W |
| 2:15 PM |
| 3:10 PM | T250 |
| LAB |
| M W |
| 3:15 PM |
| 4:40 PM |
|
Carter, Joshua
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Advanced tools and concepts to create levels for games
using Unity3d. Students will plan, prototype, and build complex
immersive game levels/ Reqd: 1 additional weekly lab hr/ PreReq:
GAME-1303 or instructor approval/ Note: Cross-listed with
GAME-1304-83001. |
|
GAME-2304-83250 (1028714) Level Design II |
T250 |
| LEC |
| F |
| 1:00 PM |
| 3:00 PM | T250 |
| LAB |
| F |
| 3:05 PM |
| 4:55 PM |
|
Carter, Joshua
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Advanced tools and concepts to create levels for games
using Unity3d. Students will plan, prototype, and build complex
immersive game levels/ Reqd: 2 additional weekly lab hrs/
PreReq: GAME-1303 or instructor approval/ Note: No class 2/26,
3/18 & 3/25. Cross-listed with GAME-1304-83250. |
|
GAME-2332
Project Development I | Richland College [RLC] |
GAME-2332-83250 (1022196) Project Development I |
T250 |
| LEC |
| F |
| 9:00 AM |
| 10:55 AM | T250 |
| LAB |
| F |
| 11:00 AM |
| 12:50 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Producing a game with entire class as one team using
Unity 3D Engine/ Reqd: 2 additional weekly lab hrs/ Note: No
class 2/26, 3/18 & 3/25. Cross-listed with GAME-2334-83250 &
GAME-2359-83250. |
|
GAME-2334
Project Development II | Richland College [RLC] |
GAME-2334-83250 (1022197) Project Development II |
T250 |
| LEC |
| F |
| 9:00 AM |
| 10:55 AM | T250 |
| LAB |
| F |
| 11:00 AM |
| 12:50 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Producing a game with entire class as one team using
Unity 3D Engine/ PreReq: GAME-2332 or instructor approval/ Reqd:
2 additional weekly lab hrs/ Note: No class 2/26, 3/18 & 3/25.
Cross-listed with GAME-2332-83250 & GAME-2359-83250. |
|
GAME-2342
Game Development Using C++ | Richland College [RLC] |
GAME-2342-83001 (1028629) Game Development Using C++ |
T250 |
| LEC |
| T R |
| 9:20 AM |
| 10:20 AM | T250 |
| LAB |
| T R |
| 10:25 AM |
| 11:55 AM |
|
Dao, Daniel
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Programming with C++. Basic concepts include variables &
functions, industry conventions & syntax of writing code/ Reqd:
1 additional weekly lab hr/ Note: Cross-listed with
IMED-1345-83001, IMED-2345-83001 & GAME-2347-83001. |
|
GAME-2347
Advanced Game Programming | Richland College [RLC] |
GAME-2347-83001 (1028657) Advanced Game Programming |
T250 |
| LEC |
| T R |
| 9:20 AM |
| 10:20 AM | T250 |
| LAB |
| T R |
| 10:25 AM |
| 11:55 AM |
|
Dao, Daniel
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Advanced programming with C++/ Reqd: 1 additional weekly
lab hr/ Note: Cross-listed with IMED-1345-83001, IMED-2345-83001
& GAME-2342-83001. |
|
GAME-2359
Game/Simulation Group Project | Richland College [RLC] |
GAME-2359-83250 (1022199) Game/Simulation Group Project |
T250 |
| LEC |
| F |
| 9:00 AM |
| 10:55 AM | T250 |
| LAB |
| F |
| 11:00 AM |
| 12:50 PM |
|
Curra, Christopher
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Producing a game with entire class as one team using
Unity 3D Engine/ PreReq: GAME-2332, GAME-2334 and instructor
approval/ Reqd: 2 additional weekly lab hrs/ Note: No class
2/26, 3/18 & 3/25. Cross-listed with GAME-2332-83250 &
GAME-2334-83250. |
|
GAME-2370
Concept Art II | Richland College [RLC] |
GAME-2370-83501 (1028676) Concept Art II |
T250 |
| LEC |
| T |
| 5:40 PM |
| 7:35 PM | T250 |
| LAB |
| T |
| 7:40 PM |
| 9:30 PM |
|
Lilly, Eliott
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Topic: Advanced concept art techniques for video games, building
on skills learned in Concept Art I/ Reqd: 2 additional weekly
lab hrs/ Note: Cross-listed with GAME-1370-83501. |
|
GAME-2387
Internship-Animation/Graphics | Richland College [RLC] |
GAME-2387-83260 (1035530) Internship-Animation/Graphics |
|
Curra, Christopher
Vita
|
RLC 3 |
1/20/16 5/12/16 |
|
eCampus
|
Course Description Find Class Availability Class Syllabus Textbook Info |
|
| Delivery: Internship/ Reqd. Written permission from
Gaming/Interactive Simulation dept to enroll. |
|